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Chapter 479

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Should I hide? I don’t think I can defeat it at my level. No, that’s right, I came here to die so that I can go back and evolve. All right, then. Let’s do it! I begin to chant Short Jump in advance.

That noise changed again. It’s so fast! I use Short Jump to evade its charge at me. When it stops its main boosters, spins around with the side ones, and fires three missiles at me, I knock them away. It figured out where I was almost instantly. The annihilation model lives up to its name, all right.

I see. It’s extremely nimble, or rather, it cuts out all the filler in how it moves. It switches from action to action much quicker than the ones on the higher stories, doing everything with perfect fluidity. I wish it would go a little easier on me, frankly.

Shwing… Pssshhh… Shwing… Pssshhh…

Huh?! Is there no restriction on how many spawn together when you’re this deep down? The annihilation model still needs to be hit with about two more reflected missiles before I can defeat it, so I won’t be able to finish in time. That leaves me with no choice. I’ll recall Unit One and leave Lizzy out alone. I don’t want to lose the capacity, since my plan is to die anyway.

It’s hard to safely reflect shots without Unit One using his shield for me. I’ll have to hold it off with burst spells and reflect any missiles that slip past.

Lizzy’s hitting the annihilation model to draw its focus, but the other enemy still hasn’t shown up yet. Actually, it’s making a slightly different noise, isn’t it? It sounds…heavier?

All-Purpose Cleanup Model Lv 64

This heavily armed all-purpose model is here to mop up.

Its back is equipped with a large cannon, and it wields dual-mounted rockets on its arms.

Attribute: -

Weakness: Blunt attacks, lightning, ice

Resistance: -

Class: Mech race

Order: Anthropomorphic

Family: All-purpose model

Genus: Cleanup model

Species: All-purpose cleanup model

Status: Normal

This one’s brand-new!

The annihilation model is relatively slender, while this one is so bulky. It’s a heavy, bipedal variation? Its rockets should fire straight forward, unlike missiles. I wonder what that massive cannon on its back does. Regardless, it’s easy to tell that this enemy was designed with pure firepower in mind.

The cleanup model gets down on one knee, transforms its leg into a shield, aims both arms at me, and fires its rockets. Are you really telling me this freak’s chunky legs are mechanisms for transforming?!

I try reflecting the rockets at the annihilation model, but it turns out to be too difficult to manage. The rockets don’t actually have much speed, but I can probably learn the timing and accurately reflect them eventually. Any non-guided rocket is going to pack a huge punch—that much is obvious. Perhaps I should try reflecting them at the stationary cleanup model instead of the annihilation model, which I can’t so much as graze. I need to make a move or I won’t survive.

The rockets are extremely hard to reflect back, since they travel in a bit of an arc, not a perfectly straight line. I finally reflect one successfully, but it barely does any damage! If this enemy isn’t going to move, then this calls for a pillar.

Now it’s started to move, of course. But it takes slightly longer than usual because of its transforming mechanism. That must be to allow more time for us to chip away at its HP. I’ll make Lizzy attack the cleanup model while I dance with the annihilation model.

Lizzy uses her two-handed axe to slash at the cleanup model. I think she’s really enjoying herself, even if her face is as expressionless as ever. The cleanup model moves away, but I believe the accuracy of its rockets should be much lower this way.

We might actually be able to pull this off! Ah, I’m jinxing us, aren’t I? Um, did I imagine that, or did the annihilation model just glance over at Lizzy? Maybe it has some sort of unique AI.

Come on, look at me! Won’t you please look my way? Hang on a minute. Wait! It changed targets! I won’t let you fire those missiles! I strike the multi-warhead missile down before it can split apart, then I bring Lizzy to me and hit the cleanup model with a pillar.

The annihilation model is focused on us now. Does it change targets if you get the cleanup model’s health below the halfway part? Do other enemies do this too, or is it just the annihilation model?

Well, to summarize, it goes out of its way to protect the main source of firepower. How annoying.

I have no choice but to make Lizzy attack the annihilation model. The cleanup model probably has high physical defense, so even though it was easy for Lizzy to get hits in, its HP has barely budged. It would have been faster to summon Unit One, wouldn’t it? This wouldn’t have been so much trouble if I’d finished off the annihilation model earlier.

For now, I’ll ignore the cleanup model and attack the annihilation model with Lizzy.

Wait! Everywhere around us is suddenly being displayed as a danger zone! Is the cleanup model finally attacking with that strange weapon on its back? I guess I shouldn’t have left it alone so I could fight the annihilation model a bit farther away.

The only safe place is right in front of the cleanup model! I’ll make Lizzy target the cleanup model and… Hey, Lizzy’s a lot faster than me, huh? I’m going to get left behind!

You’re getting in my way, annihilation model! I’m pretty sure friendly fire exists between enemies, so you’re going to die with so little HP left and little defenses. But still, the annihilation model is blocking my path.

Ah, there’s the ignition. Lizzy is probably going to make it in time. Hey, annihilation model! Don’t fly away at full speed! That’s not fair! Ah, Lizzy went and started hitting it.

Something shoots out of the tube on the cleanup model’s back, which suddenly sprouts wings like a little airplane and glides just under the ceiling while dropping loads of something all over the areas that are red from the danger indicator.

Excuse me?! It’s a cluster bomb that does carpet bomb attacks?!

Will Short Jump activate in time?! I back up to avoid the explosion, and once it’s over, I jump forward.

I made it! Wait, Lizzy’s about to die! I make her target the annihilation model as I smack the cleanup model with my tentacles. Good, it’s targeting me now!

The annihilation and cleanup models really live up to their names, and today they’re really out for my blood. They even utilize teamwork!

Ah, now reinforcements have arrived. It looks like a supporting fire model MK I. Normally, I’d be happy to see one of those, but I’m already in a bit of a pinch at the moment. Hmm, I don’t think I can get out of this one. I could let Lizzy handle the annihilation model, but as a two-handed axe attacker, she won’t be able to beat it in a one-on-one fight. Annihilation models are extremely mobile, so it’s a terrible match-up for her. Either way, the annihilation model will target her if she attacks the cleanup model, so it’s really just a matter of whether or not she can actually kill the annihilation model after all.

The shots, grenades, and multi-warhead missiles keep coming from the annihilation model. The cleanup model pelts us with rockets while the supporting fire model shoots six bursts at a time. I can’t block them all, so my HP is steadily going down. If I don’t knock away the attacks with the most fire power, I’m definitely going to die.

I’m focusing on burst spells to destroy the multi-warhead missiles and rockets, but that means my main firepower comes from Lizzy and my tentacles. The situation is getting worse and worse.

Ah, here comes more backup. I think it’s time to recall Lizzy.

There’s another enemy I haven’t seen before.

Maintenance Observation Unit Lv 65

This unit constantly monitors mech races and buildings in order to maintain a perfect state of harmony.

Controls three different varieties of small drones.

Attribute: -

Weakness: Blunt attacks, lightning, ice

Resistance: -

Class: Mech race

Order: Mothership

Family: Maintenance

Genus: Observation

Species: Maintenance observation unit

Status: Normal

Ah, the mothership has arrived. She even has an all-purpose sword model and supporting fire model for protection.

GG!

The maintenance observation unit opens its deck and launches three…DRAGOONs? Or perhaps I should call them funnels. Two fly to the annihilation model and one flies to the cleanup model. Then they connect with beams of light.

The cleanup model got an attack speed boost, didn’t it? The annihilation model also gained some sort of shield effect when hit by projectiles. That probably raises its defense.

Let’s see. There appear to be repair drones, shield drones, and resupply drones. The repair drone’s healing speed doesn’t seem particularly fast.

They don’t have propellers, so does that mean there’s a chance they drop gravity cores like the one Ms. Sophie’s broom uses? The maintenance observation unit is floating too—a hovering type of enemy.

But that’s assuming I can ever defeat them at all. I’ve discovered two new enemies in this dungeon, so that’s enough for today.

Farewell!

Your HP has reached 0. You are unable to move.

Wait for revival / Abandon avatar and return to main body

Yeah, there’s no beating six mech races at once. They’re ten to fifteen levels higher than me too.

I’ll select “return to main body.”

I’m back in outer space again.

I stop recording my screen. I think I’ll edit it down, starting at the arrival of the annihilation model and ending at my death, then upload it online.

Okay, next up is my new evolution.

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