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- Jun 15
Synopsis
Lin Qi is transported to a martial arts world where he inherits a derelict Martial Arts Hall. By utilizing a specialized transmission system, he recruits players from another world to serve as his agents. He orchestrates events from the shadows, treating these summoned individuals as chess pieces to further his own goals. This narrative reads like a blend of the Kingdom Building trope and Behind-the-Scenes manipulation stories. It is perfectly suited for readers who enjoy strategic power-scaling and the intersection of gaming mechanics with traditional cultivation. Conversely, those seeking a straightforward martial arts journey without game-like interference should skip it. The story features a steady, expansive pace, with the primary appeal lying in the protagonist's role as a puppeteer managing a virtual-reality interface.
📚 Chapters (774 total)
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Editorial Review
This novel shows a strong commitment to its premise, evidenced by a substantial chapter count that suggests a deeply developed world and a consistent progression system. The core strength lies in the creative application of the player mechanic, which allows for varied scenarios and a unique power dynamic. However, the reliance on a single genre tag and the repetitive nature of the puppeteer trope may lead to pacing issues or narrative stagnation over its 774 chapters. While the scale of the work provides high value for binge-readers, the lack of genre diversity might limit its appeal. It is a solid example of the game-system subgenre, though it lacks the complexity of a multi-genre epic.












